While the world is in the middle of the worst pandemic ever, I've started playing around with RPG Maker MV and my spasmodic passion for Vampire The Masquerade (and yes, all started with this dice):
Hoping that Bloodlines II will be a masterpiece like the spectacular first one, I've started making something "inspired by" White Wolf system but with a way different scope and approach:
A Visual Novel / RPG Hybrid heavly inspired by NEC PC-9801 look and feel, Snatcher, Policenauts, plus some classic Dungeon Crawler and the '80s (don't ask me why).
#100DaysOfCode— XAB (@XabCorinti) March 13, 2020
Since sleep is for the weak, I've tested out my dice script for RPG Maker MV implementing the "Frenzy" concept from #VtM, edited and simplified for my own needs#gamedev #js #rpgmaker pic.twitter.com/8mjuMYSiQZ
#100DaysOfCode #gamedev— XAB (@XabCorinti) March 14, 2020
That should work:
A command input ('Look') that calls the first event of the map, changing dynamically the result in relation to the player whereabouts. pic.twitter.com/Rspic0nqLg